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SHIFT UP:《剑星》PC版销量200万份,中国玩家占比59.5%
据游戏行业第三方数据统计平台Gemalytic统计数据, 《剑星》PC版发售一个月之后,在Steam上的销量已达200万份,总收入9180万美元(约合人民币6.58亿元),平均每日在线玩家数1.95万,玩家平均游戏时间22.2小时。
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