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During 2018’s I/O conference, Google announced a new approach for developing Android apps. Google’s official recommendation is to create a single Activity that serves as your app’s main entry point, ...
Learn how to use the Fragments API in Mono for Android to create an application UI for multiple screens, such as a handset and tablet. With the release of Android 3.0, Google added support for larger ...
Android is an exciting platform to develop for, but it does have one major limitation: you can only display a single Activity onscreen at any one time (true, the upcoming Multi-Window mode does seem ...
In a nutshell, an Activity can be thought of as a “screen-full” of content on your phone or tablet – a page, as it were, of a particular application. Think of an email application, for example, that ...
Google has enabled its Fragments API for non-Honeycomb versions of Android, allowing developers to code apps with layouts that work both on smartphones and tablets. The new Android Compatibility ...
A while back Google released the Android 3.0 SDK along which featured a number of improvements. The new Android version, as you may know, is designed with tablets in mind, however Android continues to ...
In a post on the Android developer blog, Google has announced the availability of a new static library for Android developers that provides a more portable implementation of the Fragments API. This ...
Google's Nexus line of phones and tablets has always had one draw for buyers -- the use of stock Android. Nexus products have always debuted with what's come to be known as Android in its purest form, ...