资讯

An overview of advanced Unity 3D features 🎮! . Contribute to Zeyu-Li/Unity-Advanced-3D-Tutorial development by creating an account on GitHub.
This course will teach you the fundamentals of the C# programming language in .NET from the ground up. You will apply the learnings through lots of quizzes, assignments, coding challenges, etc. You ...
使用C#+Unity实现Boids算法什么是Boids算法 Boids 算法是一种模拟群体行为(如鸟群、鱼群)的算法,由Craig Reynolds在1986年提出。 它通过三个简单的规则实现了复杂的群体行为:分离(避免碰撞)、对齐(匹配方向)和凝聚(向群体中心靠拢)。