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The Wave Function Collapse Algorithm (WFC), a Procedural Content Generation (PCG) method based on input samples, offers game developers and artists a high level of control and customization. This ...
All the Latest Game Footage and Images from Wave Function Collapse Walk through an infinite, procedurally generated city Disco Elysium is a game about trauma, and I cannot stop thinking about its ...
This Unity project demonstrates the implementation of the Wave Function Collapse (WFC) technique for procedural content generation. - Releases · HPZ07/Unity-Wave-Function-Collapse ...
The present work assumes that the determination of information (about the localization of the electron) induces a wave-function collapse. It seems possible to identify a clearly defined trigger for a ...
Introduction A wave-function can consist of a superposition of several eigenstates and can be reduced to a single eigenstate by an interaction with (for example) a measuring instrument. This process ...
Quantum mechanics suggests that particles can be in a state of superposition - in two states at the same time - until a measurement take place. Only then does the wavefunction describing the particle ...
Unity plugin for procedural generation of levels, environments or 3d models based on Wave Function Collapse algorithm. Wave Function Collapse algorithm is employed to assemble 2d and 3d tile-based ...