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The tool uses a C# implementation of the Ramer Douglas Peucker Algorithm to smooth the polylines and reduce the number of paths created by a Polygon Collider in Unity. Contributions to the project are ...
Mesh Combiner Tool is a Unity Editor extension that lets you merge meshes (and their children) into a single optimized mesh at editor time. It is useful for reducing draw calls and improving ...
I really wish articles like this would emphasize that the AI here is very different than an LLM. It's not like these researchers are asking Gemini to produce a hurricane track. That might be obvious ...
Abstract: 3D mesh models with texture maps play an important role in various 3D applications. Since No-Reference Textured Mesh Quality Assessment (NR-TMQA) methods are essential to identify ...