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To use this just add the SpriteFog material to your SpriteRenderer component and add the component SpriteFog to your gameObject. Now just pick the base color and the fog color, you can also add the ...
Notice that the code here hasn't exactly the same code structure as in the tutorial. I'm still not happy with the water surface and will update with a better version in the future. Why is my boat ...
Abstract: IoT integration with cloud brings about numerous benefits to devices that operate on heterogeneous platforms. IoT-based applications generate massive data from different sensors. This data ...
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