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I don't use physics and Rigidbody to control the character. Instead I use a CharacterController component and custom gravity. Unity 5.0 or later versions. I actually created the controller with Unity ...
Create and Style the tile layers of your map(2d or 3d) for any augmented reality and virtual reality applications. Vulkan is a new generation graphics and compute API that provides high-efficiency, ...
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XDA Developers on MSNThe most alive and immersive open-world maps ever created
These incredible, meticulously-designed open-world games set themselves apart by being the most alive and immersive worlds to ...
If you can't figure out what the R3 animation does in Hollow Knight: Silksong, it's the "challenge" button. Here is what it ...
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