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IMPORTANT NOTICE: The code design in this repository has some flaws, which prevent it from fully implementing certain functionalities (such as multi-layer state machines). You can reference the design ...
I've been fascinated by procedural animation and inverse kinematics for quite some time so I finally decided to try my hand at implementing these features in a small-scale project. Overall this proved ...
3 天
Creative Bloq on MSNSo this is why Hollow Knight: Silksong took 7 years to make?
Team Cherry's Hollow Knight: Silksong is one of the most anticipated games of the year. Seven years in the making, the sequel ...
3 天
Game Rant on MSNIt's The Little Details That Make Hollow Knight: Silksong Feel Like a Step Up
Silksong is obviously a step up from its 2017 predecessor in many ways, but some of its most notable changes are quite subtle ...
If you can't figure out what the R3 animation does in Hollow Knight: Silksong, it's the "challenge" button. Here is what it ...
2 天on MSN
Hollow Knight: Silksong Review
It's not very often you see a game like Hollow Knight: Silksong come into existence. A game that needs little introduction, a ...
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