资讯
项目中使用的基本角色控制脚本是由 Unity Learn 中的官方教程 John Lemon's Haunted Jaunt(很不错的教程)中的示例控制脚本改进而来。其基本思路是根据输入计算一个 2 维向量lookDirection作为角色的“面向”,并根据这一向量移动刚体以及播放动画。 它能够保证对于 ...
Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
Google today announced new developer tools specifically for building mobile games. The company has launched a new 2D physics library called LiquidFun, a Google Play games plugin for Unity which works ...
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