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The aim of this series is to provide developers with the foundational knowledge needed to have full control over game development, starting from low-level systems (such as the Graphics Engine, Input ...
I don't know you, but when I was learning how to do funcitonal programming I wanted to program fun things, or something other than a "website for your cat(tm)" so I was looking for FP in games and ...
Want to paint like a pro on Picture Maker? Check out the latest drawing tutorials and you'll learn some new skills to show off to your friends.
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