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SIGGRAPH, the big computer-graphics conference, is celebrating its 50th anniversary this week with a Time Tunnel immersive exhibition co-created by Autodesk and UCSB.
We propose a novel 3D graphics architecture based on scan-line rendering. Scan-line rendering does not require a frame buffer and depth buffer, therefore it can reduce memory usage as compared with ...
Computer Graphics built using Win32 Desktop Applications with C++. Depends on input taken from mouse clicks. Building computer graphics from scratch using mathematical equations and problem solving ...
A two-step calibration algorithm is proposed to obtain the optimal values of intrinsic, extrinsic and distortion parameters of stereo line-scan cameras. The performance of the proposed camera ...
Analysis of red blood cell (RBC) velocity from line-scans requires specific image-processing algorithms, as angle measurements, Line-Scanning Particle Image Velocimetry (LSPIV) or Fourier ...
GitHub is where people build software. More than 100 million people use GitHub to discover, fork, and contribute to over 420 million projects.
This paper presents three scan line methods for drawing pictures of parametrically defined surfaces. A scan line algorithm is characterized by the order in which it generates the picture element of ...
This paper presents a scan line algorithm for drawing pictures of parametrically defined surfaces. A scan line algorithm is characterized by the order in which it generates the picture elements of the ...
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