资讯

Wuhan University of Science and Technology has recently reached an important cooperation agreement with Suzhou Guoshun Weihan ...
The first tool that mechanic trainees at Maryland’s Vehicles for Change program pick up is not a wrench, but a pair of virtual reality goggles. First, students watch an instructor virtually ...
Wuhan University of Arts and Sciences has recently reached an important collaboration with Suzhou Guoshun Weihan Education Technology Co., Ltd. The two parties officially signed a VR New Energy ...
Creating a virtual reality environment typically requires those creating the environment to be well-versed in coding. Called POPO (Pop On Pop Off), the coding language’s 3D block structure executes ...
SANTA CLARA, Calif.--(BUSINESS WIRE)--Strivr, the leading platform for enterprise-scale Virtual Reality (VR) solutions, today announced the launch of the Strivr Partner Program, an ecosystem ...
TORONTO, Sept. 8, 2022 /PRNewswire/ - Chicago-based nonprofits CJE SeniorLife and Elderwerks Educational Services have partnered with Toronto-based virtual reality company VR Vision to launch Dementia ...
14 Immersive Story Projects (9 from Europe and 5 from the rest of the world), including fiction, documentaries and animation films and other interactive installation experiences. All the projects have ...
MILWAUKIE, Ore. (KATU) — Clackamas Fire Department is getting some major upgrades thanks to virtual reality or VR. The station's brand new VR simulation program was funded by the State Homeland ...
With seven titles selected for Venice VR Expanded at this year’s film festival, Taiwan has once again demonstrated its potential as a global leader in virtual reality content production. But this time ...
The first tool that mechanic trainees at Maryland's Vehicles for Change program pick up is not a wrench, but a pair of virtual reality goggles. First, students watch an instructor virtually ...
I teach coding classes at the public library I work at, and the requests for VR-related stuff have started to ramp up. I've poked around at Unity and Unreal and was surprised at how feasible an "Intro ...