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gradient = \(\frac{change~in~y}{change~in~x} = \frac{change~in~speed}{change~in~time} = \) \( \frac{change~in~metres~per~second}{change~in~seconds}\) = metres per ...
gradient = \( \frac {\text{change in y}}{\text{change in x}} = \frac {\text{change in speed}}{\text{change in time}}\) \( = \frac {\text{change in metres per second ...
Come to lab (hopefully not late). Most likely listen to a boring (but short) lecture that seems similar to stuff that was also covered in lecture class – but it’s still confusing. Look at some new ...
Vernier Video Physics uses video data to calculate velocity over time. Vernier Software & Technology has rolled out a new application that works with the iPod touch, iPad, or iPhone to collect physics ...
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