资讯

The Tencent Hunyuan world model has been updated, showcasing its comprehensive capabilities at the top of the WorldScore rankings. HunyuanWorld-Voyager (abbreviated as Hunyuan Voyager) has been ...
On September 2, Zhidx reported that Tencent's Hunyuan team officially open-sourced the official extension model of its ...
Khronos, OGC, Niantic, Cesium and Esri introduce two new glTF extensions—KHR_gaussian_splatting and KHR_gaussian_splatting_compression_spz—bringing 3D Gaussian Splats into the glTF ecosystem with high ...
Fast-forward a decade, and the world of 3D printing has evolved tremendously. Printers are faster, smarter, and more refined.
Unreal Engine has a reputation for being somewhat overwhelming due to its steep learning curve. Unity is generally considered ...
On August 12, Skywork AI announced the release of Matrix-Game 2.0, the upgraded version of its Matrix series interactive world model. This breakthrough model delivers real-time, long-sequence ...
To take Copilot 3D for a spin, browse to the Copilot 3D website and sign in with your Microsoft account. To get some inspiration, you can view the existing 3D models generated by other people.
With open source scripts, accessible tools, and a well-documented structure, Quake was the first game to spawn a real mod scene. And we’re not talking about skins, but full-fledged Total Conversions, ...
In a rare move, Apple is directly adding support for its visionOS platform to the Godot open-source game engine. The move expands the range of tools that developers can use to build content for ...
Using open source components to assemble a working 3D game engine is an attractive alternative to purchasing off-the-shelf technology. A student development team can use many different resources to ...
A list of the top 5 open source game engines. These game engines and tools are absolutely free and available under public license.
Genesis Open-Source AI Physics Engine Introduced, Can Generate 4D Dynamic Worlds to Train Robots Genesis is said to offer 80 times faster simulation speed compared to existing GPU-accelerated stacks.