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Game developers aren't happy with a new policy from Unity that will cost developers a small fee every time someone downloads a game built on Unity's game engine. It's called the Unity Runtime Fee, and ...
But long before Unity was being used to make platformers and VR apps, it was being used to make 3D shooters; usually of the FPS persuasion. 3D action was Unity’s original purpose and it’s still what ...
On September 12, Unity announced that beginning January 1, 2024, its pricing for developers would include a “Runtime Fee,” a new 20-cent charge to be levied every time a player installed a game after ...
Yesterday (Tuesday, September 12), it was announced that the game engine Unity will soon begin charging developers a monthly fee based on the number of installs their games have, in a move that has ...
Yeah, those are ridiculous comparisons. Nobody would expect a company that manages its code in Github or Bitbucket to pay a royalty on every sale of binary software to end-users. Game engines charging ...
This creates an opportunity to market a privacy app which redirects the "phoning home" to 127.0.0.0. This app could be bundled with each Unity game sold. Click to expand... See my comment upstream; ...
Unity 6 is getting its first update in 2025 with higher frame rates, improved performance, support for foldable Android screens, and more promises in Unity 6.1. The update marks the first of three ...
Unity Technology's decision to announce a controversial new install fee policy went over with the video game development community about as well as you might imagine. And while the company has ...
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