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But long before Unity was being used to make platformers and VR apps, it was being used to make 3D shooters; usually of the FPS persuasion. 3D action was Unity’s original purpose and it’s still what ...
In part one, we saw how to create a basic 3D environment in Unity and then add first person controls and a camera, along with the ability to shoot. Hopefully, you will have found the process was ...
The Unity Asset Store is 4 years old and poised to have 1 million users by the end of 2014, Unity announced this week. The Asset Store is a marketplace of user-created development assets, services and ...