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Team Cherry's Hollow Knight: Silksong is one of the most anticipated games of the year. Seven years in the making, the sequel ...
Sentry, the leader in application monitoring, today announced the general availability of its comprehensive error monitoring and crash reporting for gaming consoles, marking a significant milestone in ...
Unity's Q2 FY25 results reveal AI-driven growth, but competition and high valuation raise risks. Click here to find out why I ...
Game development studio Shortgun has raised $1 million in a seed funding round from angel investors. The fresh funds will be utilized to support pre-production and development of the game’s Minimum ...
TL;DR: A new Friday the 13th video game is in development, confirmed by producer Robert Barsamian at San Diego Comic-Con. Horror Inc, managing the franchise through Jason Universe, is also working on ...
A 2:1 aspect ratio crop of Tom Clancy's Ghost Recon Breakpoint key art. The new Ghost Recon game will reportedly use Unreal Engine. The purported move would mark a major technological shift for Ghost ...
Koei Tecmo’s research and development (R&D) expenses in the recently ended fiscal year (April 1, 2025 – March 31, 2025) were 39% higher than the previous year. As reported by GameBiz, a big part of ...
Video game development veteran Masahiro Sakurai, who is best known for creating the Kirby franchise and for his work on the Super Smash Bros. series, has said the current model of large-scale game ...
At the end of the interview, ITmedia noted how the game development scene has been growing ever larger and more detailed. When it asked about the future of the gaming market, Sakurai stated that not ...
Project visualization is as old as the profession itself. Physical models and renderings—long made by hand or, more recently, computers—have brought plans and drawings to life to support the design ...