GeForce 256的推出标志着计算机图形处理的一个新纪元。它首度引入了256位3D单元、几何变换引擎以及动态光照,引领了硬件加速的潮流。GeForce 256的T&L技术(硬件转换和照明)为游戏开发者提供了更大的创作自由,而不会加重CPU的负担。这种革命性的技术不仅提升了游戏性能,还为后来的3D游戏奠定了基础,像《Quake III Arena》等经典游戏得以在此基础上获得极大的视觉提升。
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Nvidia reported results that were in line with its previous, significantly lower estimates. The graphics giant incurred both an inventory write down and additional charges associated with a previously ...