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The TIOBE Index is an indicator of which programming languages are most popular within a given month. Each month, we examine ...
In this article, web development company createIT shared the key technical factors that define whether a slot can be ...
Packers tight end Tucker Kraft caught six of seven targets for 124 yards, the first time he’s crossed the century mark in his ...
We're a game studio that's been grinding on HeroWarrior for about 3 years now - it's an web-based battle game built in Unity with a full web platform. Getting some regular solid backing from GameWorld ...
TL;DR: Former PlayStation boss Shawn Layden criticizes Xbox Game Pass, claiming it reduces developers to "wage slaves" by limiting profit-sharing and creative incentives. Despite Game Pass generating ...
TL;DR: A Google study reveals 97% of game developers acknowledge generative AI is transforming the industry, with 87% already using AI Agents for dynamic NPCs, gameplay balancing, and content ...
Game developers must apologize for bad launches to retain player trust amidst increasing complexity. Apologies can transform poorly received games, but many titles struggle to recover. Unacceptable ...
Stalker 2 is a hit. Officially, it’s sold one million copies across PC and Xbox Series X and S, with many more playing on Game Pass. Reports coming out of Ukraine, where developer GSC Game World was ...
Overview Solidity leads dApp development with a strong ecosystem and massive developer supportRust, Move, and Cairo offer speed, safety, and scalability for nex ...
For years, the Apple App Store and Google Play have dominated mobile game distribution. They’ve provided global reach, but for game developers and publishers seeking faster iteration, lower costs and ...
LOS ANGELES--(BUSINESS WIRE)--Xsolla, a global commerce company helping developers launch, grow, and monetize their games, today announces the launch of an SDK for Unity that expands monetization ...
The study also highlights a significant shift in how developers see creativity and efficiency in the development process, from automating repetitive tasks (95%) to exploring new gameplay possibilities ...
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