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When Miles Tost moved from The Witcher 3 to Cyberpunk 2077 in 2016, he soon realized that he was dealing with a unique challenge. Despite both being RPGs, the two “couldn’t be more different,” with CD ...
The panel will center on the development of FFVII Rebirth’s battle system and the process of turning a formerly turn-based system into one more focused on real-time action and strategy. Teruki Endo, ...
A duo of King product and research directors spoke at the Game Developers Conference today about how AI transformed automated level creation in Candy Crush Saga. King has had an interesting journey in ...