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Created using the Godot game engine with the Godot Jolt addon. Note: I am working on another project, based on this one, which allows the fluid to freeze into ice blocks. I made some significant ...
Abstract: The demand for fluid simulation and rendering in virtual reality (VR) is increasing. However, achieving high visual quality while maintaining real-time efficiency remains a challenge.
This port is a good pedagogical tool to learn how to implement traditional numerical solvers using modern deep learning software interfaces. The main changes are documented in the torch_cfd directory.
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