资讯

Source code for the HappyCoders.eu articles on pathfinding and shortest path algorithms (Dijkstra, A*, Bellman-Ford, Floyd-Warshall). This project simulates real bus transportation systems, analyzes ...
Dijkstra’s algorithm is great as long as we have no negative weight edges in our graph. But there are many problems for which it is natural to represent weights with positive and negative values—gains ...
Abstract: The Dijkstra algorithm is a classic path planning method, which in a discrete graph space, can start from a specified source node and find the shortest path between the source node and all ...
Collection of different practice problems for some basic data structures. The problem statement of each exercise is given on the top of the code.