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At CHI 2025 in Yokohama, Japan, the annual ACM conference on Human Factors in Computing Systems, where researchers identify salient problems in interaction design and bring them into sharp relief t0 ...
The core of this patent lies in establishing a more accurate torque prediction model using machine learning methods. Specifically, the method first collects the historical motion parameters of the ...
Although specific technical details have not been fully disclosed, it can be inferred that the patent involves methods, devices, and computer-readable storage mediums related to robot elevator use.
Social robots are designed to interact with humans in a meaningful manner and play an increasing role within the field of human-computer interaction. They have several potential societal applications, ...
TAIPEI, Taiwan--(BUSINESS WIRE)--According to TrendForce research, the global smart manufacturing market will reach US$620 billion by 2026. Amongst the new technologies used in the burgeoning smart ...
Researchers explore how social robots can help create a more supportive environment for early learners. The study found that children showed fewer physiological signs of anxiety when reading to a ...
The company’s Jetson Thor robotics computers can hear, detect patterns, make decisions and act — using generative AI tech that’s largely available now.
Kumar says those types of scenarios partly inspired the idea of the triple backflip. Engineers can control each individual ...
Unlock the full InfoQ experience by logging in! Stay updated with your favorite authors and topics, engage with content, and download exclusive resources. Senyo Simpson discusses how Rust's core ...
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PCMag on MSNDyson Doesn't Like Copycats. So Why Does Its New Spot+Scrub Ai Robot Vacuum Look So Familiar?
Dyson's AI-backed follow-up to the 360 Vis Nav promises to go hard on stains. After a first look at IFA, however, it's got ...
In a systematic review published in the journal Brain Sciences, scientists have discussed the utility and usefulness of social robots and brain-computer interface video games in treating young people ...
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