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The primary goal of WebGPU Compatibility mode is to increase the reach of WebGPU by providing an opt-in, slightly restricted subset of WebGPU which will run on older APIs such as D3D11 and OpenGL ES.
WebGPU Compatibility mode is a version of WebGPU that, with some limits, can run on older devices. The idea is, if you can make your app run within some extra limits and restrictions then you can ...