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The primary function of a client-server system is to create a division of labor between a centralized server and the individual computers that are running your software. This model has a number of ...
eWEEK content and product recommendations are editorially independent. We may make money when you click on links to our partners. Learn More. Client/server computing was a technology ahead of its time ...
Whenever you connect two computers together, either with cables or wirelessly, you have created a computer network. When the computers on the network can work independently of each other, it is ...
I had a front row seat at Microsoft to watch the first two application model transitions. Early mainframe and minicomputer systems were monolithic, with data storage, application code, and terminal ...
DayZ creator Dean Hall has updated the mod's dev blog regarding potential release dates for the standalone client. Hall and his team initially targeted a late 2012 street date, and that's still on the ...
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