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Unityによる、GPU Particle Systemです。OSX(not DX11)でも、動きます。 RenderTextureに、パーティクルの速度、位置、色情報を格納。 テクスチャは、Shaderにより、アップデートしています。 n*n個のパーティクルをRenderTextureにより制御しています。 Unity標準のParticleSystem ...
First off you'll need to create a render texture! Set it's size to some multiple of your screen resolution. For example width can be 1920×3.75=512 and height will then be 1080×3.75=288. After that ...
PlayStation 5 owners are blessed with some great puzzle explorations this month. Fresh off game of the year contender Sword of the Sea releasing comes Underwater Fire’s Particle Hearts, another ...
TL;DR: NVIDIA's upcoming RTX Remix update introduces a realistic particle system with path-traced lighting, enabling modders to add dynamic embers, dust, and more to over 165 classic PC games. The ...
Abstract: The recent interest of researchers in two-dimensional silicon carbide ($2 \mathrm{D}-\mathrm{SiC}$) stems from its comparatively wide bandgap and high exciton binding energy. The object of ...
On PlayStation 5 Pro, you’ll be able to play in dynamic 4K with enhanced ray-traced reflections, shadows, and global illumination, bringing every scene to life with incredible depth and realism. We’ve ...
As well as boosting its GeForce Now cloud streaming with PS5 Pro-beating hardware and new peripheral options, Nvidia has also detailed some of its recent RTX Remix successes at Gamescom 2025. If ...
World of Warcraft World of Warcraft's player housing won't lock out casual players: 'We're not gonna put a beautiful bookcase behind killing a raid boss' World of Warcraft WoW continues to eat FF14's ...
Third Person Shooter 'We were super confident in third-person': Overwatch 2 Stadium devs love the new perspective but understand it's not to everyone's liking, 'A decade of muscle memory exists' World ...