DreamWorks Animation has released version 1.7 of MoonRay, its open-source Monte Carlo ray tracing renderer. This update ...
Pilgway’s 3DCoat 2024.30 introduces RealityCapture integration, enhanced boolean operations for 3D printing, and new array tools for streamlined workflows. Pilgway has released 3DCoat 2024.30, ...
The Colleagues from Lvl80 collected some of the most horrendous interfaces for Blender – thanks for the nightmares, friends!
The latest update to World Creator introduces faster terrain generation, streamlined workflows, and deeper integration with ...
DGS Render 2.0 introduces Blender support for 3D Gaussian splat editing, streamlining real-time graphics workflows for VFX ...
Every year, the VFX programme at HFF Munich produces various projects that break new creative ground. These include the ...
The Call of Duty: Warzone Caldera datase has been released, for testing and developing, offering production-ready assets for ...
A free Blender-to-Unreal Engine exporter aims to streamline workflows between the popular 3D creation tool and Epic's game engine.
Important Looking Pirates share VFX secrets for Netflix’s Ronja Räubertochter, while Martin Nebelong explores generative AI workflows.
3DGS Render 2.0 introduces Blender support for 3D Gaussian splat editing, streamlining real-time graphics workflows for VFX and game development.
Creatures made of tree branches and roots seem to have a firm place in the history of VFX. Just think of Treebeard in The Lord of the Rings, Guillermo del Toro’s Pinoccio, Groot or the creature in ...