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3D models drawn in Blender work great in a computer animated virtual world but don’t always when brought into a slicer for 3D printing. Slicers require something which makes sense in the real… ...
To get the most out of Blender, you need to optimize it for 3D sculpting by adjusting various settings and workflow to run smoothly and handle high-polygon counts.
We’re familiar with [Arkadiusz Spiewak’s] craftsmanship from that H-bot type 3D printer we saw from him back in April. Planning started off with a render of the design using Blender 3D.
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