资讯

Cesium VR Tutorial Series The Cesium for Unreal VR Tutorial Series covers strategies and solutions for several common challenges that come with building global-scale applications in VR using Cesium ...
Riot Games is switching to Unreal Engine 5 for Valorant in July. It’s part of a big upgrade to the game that will also include a replay system in September.
Former Bethesda studio lead explains Creation Engine will “inevitably” need to change one day, but switching to Unreal could sacrifice modding as we know it ...
Unreal Engine 5 is the latest version of Epic Games’ creation platform, and plenty of released and upcoming games use the engine.
A former Bethesda developer thinks that the game studio would be better off switching to Unreal Engine 5 instead of its own Creation Engine.
It's time to admit it: Unreal Engine 5 has been kind of rubbish in most games so far, and I'm worried about bigger upcoming projects More like Unreal Stuttering, am I right?
Skyrim lead designer Bruce Nesmith explains why Bethesda switching to Unreal may not be the upgrade fans think it would be.
Impact of Unreal Engine 5 on Halo Games: Did 343 Industries Make a Mistake Creating Slipspace Engine For Halo Infinite? Halo games have left behind the obsolete engine that was used for Halo infinity ...
Sweeney has big plans for this joint Unreal-Fortnite metaverse future, and is spending big bucks to see it happen.
UE5.5 improves on its animation tools to create smoother and more realistic animations as well as character creation tools to help simulate more realistic characters.
Unreal Engine has been transforming the creation of immersive worlds for video games to films and visual effects. But what about creating digital characters? Unreal Engine's own tool, MetaHuman ...