资讯
The geometry shader can use the vertex as input, so it contains the world position of said vertex, removing the need to create an offset that was needed with GPU Instancing. The tutorial from Erik ...
2D-Water-Shader 2D Water Shader made in HLSL in Unity based on water effect from the game Kingdom! First off you'll need to create a render texture! Set it's size to some multiple of your screen ...
一些您可能无法访问的结果已被隐去。
显示无法访问的结果