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Both of these articles were an extremely interesting read. I used Erik Roystan Ross' shader code to generate the grass in a geometry shader and extended it to support the features that I wanted to ...
Fireship on MSN18 小时
WebGL 3D Graphics Explained in 100 Seconds
WebGL (Web Graphics Library) is a JavaScript API that enables hardware-accelerated 2D and 3D graphics directly in the browser via the HTML canvas. It powers tools like Google Maps, enables web-based ...
2D-Water-Shader 2D Water Shader made in HLSL in Unity based on water effect from the game Kingdom! First off you'll need to create a render texture! Set it's size to some multiple of your screen ...
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