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Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user ...
The cross-platform game engine company, a pillar of the industry, reverts to its previous pricing structure with new cost adjustments effective January 2025.
Unity CEO John Riccitiello steps down following controversy over the engine's pricing. The timing of his departure may be linked to the backlash. The controversy began when it was announced that games ...
Can Unity just unilaterally alter the fee structure its developers were relying on, even for development projects that were started (or even completed) under completely different legal terms?
Unity is adding a new charge for every time a game using the Unity Engine is installed, the company announced today.
In an industry where customers are slow to trust and quick to criticize, a new fee from Unity infuriated studios that use its platform.