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本次知乎特别场“2025 Unity中国开发挑战大赛”的首站,参与比赛的开发者中,既有丰富Game Jam参赛经验的元老级开发者,有游戏团队一线策划、美术 ...
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user ...
EU game devs ask regulators to look at Unity’s “anti-competitive” bundling Company's power is a "market failure" with "significant vendor lock risk" for devs.
Unity angered lots of game developers earlier today when it unveiled its upcoming Unity Runtime Fee program, which takes a cut every time a Unity game is installed. It is particularly harsh for ...
Whether building a mobile-first title, a PC game, or a browser-based game, Unity developers can now integrate payments, enable in-game purchases, and create custom storefronts without relying on ...
Unity’s new “per-install” pricing enrages the game development community Fees of up to $0.20 per install threaten to upend large chunks of the industry.
Game developers are working shorter hours. Shifting economic headwinds haven’t slowed development. Studios are starting more mobile-only games. These are some of the non-intuitive results from ...
Unity is walking back its new (and highly controversial) Runtime Fee policy. The company planned charge developers for each game download after meeting certain thresholds. This move was widely ...
The Unity Engine, a popular game development tool, is getting a pricing overhaul. Developers are enraged.