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This is a 3d Bounding Volume Hiearchy implementation for Unity in C#. It is used for sorting objects that occupy volume and answering geometric queries about them; such as ray, box, and sphere ...
Procedural Animation example in Unity. Skeletal animation uses a key frame animation clip, which contains transforms of joints in chronological order. These pre-recorded animation clips are just ...
Find the latest Unity Software Inc. (U) stock quote, history, news and other vital information to help you with your stock trading and investing.
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