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Totem 2D Avatar for Unity Procedural avatar for Unity leveraging the Totem platform. Initial design & development by NotSlot.
WaterRW is 2D interactive water system for Unity. Contribute to ruccho/WaterRW development by creating an account on GitHub.
Procedural Content Generation (PCG) for Games is a field that in the past few years has seen both extensive academic study and practical use in the games industry. One of its common uses being the ...
Water still has unknown sides. When water is forced into two dimensions by enclosing it in appropriate materials, new properties, phase transitions, and structures emerge. MXenes as a class of ...
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