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A Manual Map Injector made for Roblox. Contribute to Deni210/Roblox-MMap-Injector development by creating an account on GitHub.
We explore how to improve the quality of the height map recovered from faces using shape-from-shading. One of the problems with reliable face surface reconstruction using shape-from-shading is that ...
For all the uncs and aunties who just wanted their classic Roblox back with extra fun, use RetroStudio codes.
This shader is meant to be used on terrains, providing features additional to the standard Unity Terrain shader. Those features were developed especially with a use case of large and sparse landscapes ...
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