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W4 exited stealth last week, but today it has divulged more details about its goals to grow Godot and make it accessible for a wider array of commercial use cases ...
Over $1,000 worth of courses and tutorials to teach you to make 2D and 3D games in the latest versions of Godot.
I’ll be there, ticket in hand, middle finger raised. Theater companies everywhere should flip a collective bird and stop programming “Godot” altogether.
Developers using the Godot game engine will soon be able to build for the Apple Vision Pro, as visionOS support is actively being tested after Apple staff offered support.
Apple is continuing its push to bring more games to its platforms, with the latest involving an offer to add visionOS support to the Godot game engine.
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