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Puppeteer A graph based animation controller for Unity. IMPORTANT NOTICE: The code design in this repository has some flaws, which prevent it from fully implementing certain functionalities (such as ...
Designing control policies for stabilization tasks with provable guarantees is a long-standing problem in nonlinear control. A crucial performance metric is the size of the resulting region of ...
Meet the artists who are translating the strangeness of quantum fields into uncanny art and otherworldly visual experiences.
A very very basic first person controller and character for Unity using the new Input System It is in no way well architected or "good", but provides the most basic possible template I could think of ...
We extend the quadratic program (QP)-based task-space character control approach—initially intended for individual character animation—to multiple characters interacting among each other or with ...
A case study in aerospace manufacturing provides an overview of how physics-informed digital twin systems transform robotics processes—from adaptive process planning and real- ...
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