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In part two of this tutorial we look at adding hazards, multiple platforms, ground detection and much more to create a basic but fun platformer.
In the previous two posts in this series (part 1 and part 2), we’ve seen how to create a basic 2D platformer using Unity. So far we have a character who responds to keyboard input and touch ...
If you’re curious about the software--or game development in general--consider picking up this Unity 2D Game Developer Bundle, which offers 15 hours of coursework for just $40.