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I’ll be frank with you, if a game has simulator in its title, then there’s a good chance that it also has its claws dug into ...
After seeing how far Phantom Blade Zero has come, I’m convinced it could be the next big breakout for Chinese-developed ...
With the original Super Mario Bros. game turning 40 this year, it’s time to look back on which games nail those core tenants and which struggle to make it past the first goomba. Here’s every 2D Super ...
Legend in the Mist is the close cousin of Son of Oak’s City of Mist. While City is gritty neo-noir meets urban fantasy, ...
Much like Nioh 2, Nioh 3 is shaping up to be an iterative sequel that doesn’t change much about the core systems that were established in Nioh 1; instead adding brand new layers on top of that core to ...
When Whitney Wolfe first dreamed up Last Place on Earth, she wasn’t planning to run a business. A musician and filmmaker by ...
Explore how microtransactions, battle passes, and loot boxes influence game design, player behavior, and revenue, plus the ethical debates and future regulations shaping the industry.
If you ask a game producer which kind of project poses the most daunting challenge the response will usually be to remake a ...
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