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The geometry shader can use the vertex as input, so it contains the world position of said vertex, removing the need to create an offset that was needed with GPU Instancing. The tutorial from Erik ...
In this letter, a self-triggered based coordinate control scheme with low communication requirements is investigated for a team of unmanned aerial vehicles (UAVs) collaboratively transporting a ...
Coordinate calibration accuracy is a prerequisite for the achievement of collaborative motion of dual robots, and visual positioning. In the case of AXB=YCZ, the associated hand-eye (X), robot-robot ...
Object anomaly detection is essential for industrial quality inspection, yet traditional single-sensor methods face critical limitations. They fail to capture the wide range of anomaly types, as ...
Modern game development is a high-stakes balancing act. Players demand cinematic visuals, seamless UI, and stylistic consistency across platforms. Meanwhile, development teams juggle tight schedules, ...