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This paper demonstrates the use of genetic algorithms for evolving: 1) a grandmaster-level evaluation function, and 2) a search mechanism for a chess program, the parameter values of which are ...
Ceres is a strong UCI chess engine that uses the Monte Carlo Tree Search (MCTS) algorithm and deep neural networks. Importantly, Ceres also intended a comprehensive software platform for chess engine ...
It is investigated how computer chess engines can benefit from the human gaming behaviour in terms of the allocation of time for each move. For this purpose, three neural networks are presented that ...
Kasparov versus Deep Blue : computer chess comes of age by Newborn, Monroe Publication date 1997 Topics Kasparov, G. K. (Garri Kimovich), Computer chess, Deep Blue (Computer) Publisher New York : ...
Nominal sets provide a mathematical theory for some of the key concepts that arise when representing and computing with data involving atomic (or 'pure') names: freshness, abstraction and scoping of ...
Chess computers fail at Penrose’s chess puzzle because they have a database of end-games to choose from. This board is not, Tagg and Penrose believe, in the computer’s playbook.