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Abrak told IGN that when IO was first chatting with Build a Rocket Boy, the idea was to find a way to "support them," because ...
12 天on MSN
MindsEye launch "what we didn't hope for", says IO Interactive CEO, as publishing future in ...
IO Interactive CEO Hakan Abrak has commented on the disastrous launch of Build A Rocket Boy's action game MindsEye ...
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