资讯

Andreas Dürr presents a procedural Forest Generator for Blender, creating photorealistic forests with Geometry Nodes across multiple biomes.
Humans first pressed pigment into cave walls 65,000 years ago. The same impulse that drove us then drives us today - from a ...
Abstract: Photos taken in unconstrained tourist environments often present challenges for accurate 3D scene reconstruction due to variable appearances and transient occlusions, which can introduce ...