Community driven content discussing all aspects of software development from DevOps to design patterns. The magic of Git and GitHub Desktop is that it hides much of the Git plumbing from the user, so ...
TL;DR: Unreal Engine 5.7 Preview introduces a production-ready Procedural Content Generation Framework with nearly double the performance of UE5.5, enhanced GPU overrides, multiplatform support, and a ...
It's the massive, Godzilla-sized elephant in the room — Unreal Engine 5. Apparently the end all be all for nearly every AAA game in the space today, Unreal Engine 5 came to us in 2020 as a savior with ...
Epic’s roadmap lists Nanite foliage skinning (experimental) as part of the 5.7 cycle. The description reads: “Support for skinned animation on Nanite meshes, targeting deformable foliage assets.” ...
A step-by-step complete beginner example/tutorial for building a Todo List App (TodoMVC) from scratch in JavaScript following Test Driven Development (TDD) best practice. 🌱 ...
One of the highlight announcements from today's September 2025 State of Play event was the reveal of Dynasty Warriors 3: Complete Edition Remastered, which has since also been announced for Xbox ...
Microsoft and IAMAI collaborated to advance high-fidelity autonomy simulations through Project AirSim—the evolution of AirSim— released under the MIT license as ...
Tonight, as part of the Kojima Productions 10th Anniversary livestream, called Beyond the Strand, we got a new update on the studio's peculiar work-in-progress, OD. The title, which Kojima has ...
Nigel first entered the world of automotive journalism in the mid-80s, working for what was then the “bible” of weekly automotive content - Motoring News. Those were the days of tip-tap typewriters, ...
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