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Cutting corners: AMD's FSR 4 upscaling is far more competitive with Nvidia's DLSS when compared to previous iterations, but it is not open source and only supports the company's latest graphics cards.
AMD had a bit of a senior moment this week when it accidentally dumped the FSR 4 source code on GitHub before yanking it offline when it realised they’d left the safe open. The early build of the ...
TL;DR: AMD's FSR 3.1.4 update enhances FSR 3 with improved upscaling quality, reduced ghosting, and an easily upgradable DLL for seamless future updates. It includes new Unreal Engine 5.6 plugins and ...
Graphics Cards OptiScaler has been updated to theoretically support AMD's FSR 4 in all games with upscaling that don't use Vulkan or anti-cheat—which is nice, but why the heck doesn't AMD do this?
Graphics Cards OptiScaler has been updated to theoretically support AMD's FSR 4 in all games with upscaling that don't use Vulkan or anti-cheat—which is nice, but why the heck doesn't AMD do this?
AMD’s FidelityFX Super Resolution 4 (FSR 4) upscaling is no longer limited to a short list of supported game titles. Thanks to a recent update to OptiScaler, Radeon RX 9000 series GPU users can now ...
Cyberpunk 2077 now looks significantly better on the latest AMD Radeon GPUs, thanks to its support for the latest AMD FSR 4 upscaling tech. Unlike AMD's previous versions of FSR, this one properly ...
Cyberpunk 2077 got a massive update recently. Update 2.3 arrived alongside a Mac release and brought a ton of new content, including new vehicles, AutoDrive, bug fixes, an improved photo mode, and ...
It has been a big week for CD Projekt RED, the developers behind acclaimed Cyberpunk 2077 (and The Witcher series, of course). CP 2077 was released on Mac yesterday along with a massive patch for the ...
For home HVAC systems, heat pumps seem to be the way of the future. When compared to electric heating they can be three to four times more efficient, and they don’t directly burn fossil fuels. They ...
At the dawn of 4K monitors and high-resolution displays, it seemed that honest rendering in native resolution was the only way to achieve the perfect image. But the growth in pixel numbers and frame ...
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