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Tim Cain uploaded a new video exploring the struggles of game preservation throughout his career and why companies need to ...
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In a vlog on his YouTube channel, Cain revealed that Leonard Boyarsky, art director on Fallout, asked what numbers he should ...
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'Fallout wasn't designed to have other players': Fallout co-creator Tim Cain was extremely wary of turning it into an MMOTim Cain, Fallout's co-creator, felt the same way. After the Black Isle rejection, Interplay's online division, Engage, started working on Fallout Online.
The original Fallout games were distinctly turn-based strategy titles. According to Tim Cain, the game did have the chance to become real-time. They ultimately refused, but he still discusses what ...
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Series Creator Tim Cain Has Bad News For Fallout 1 and 2 Fans - MSNCreator Tim Cain states the obstacles involved in remastering the first two Fallout games due to source code issues. Fans hope for a Fallout 3 remaster like The Elder Scrolls 4: Oblivion.
Fallout 'They told me to destroy' my backups, Fallout creator Tim Cain says: 'People high up at companies take authority but no responsibility' for game preservation.
W ith each passing year, game preservation grows more and more relevant, and you can add Fallout creator Tim Cain to the many voices calling for a more serious approach to saving video game ...
Series creator Tim Cain says a Fallout remaster would face a long list of challenges that might stop Bethesda returning to the classic RPG. Ken Allsop Published: May 24, 2025 ...
Cain also casually dropped that another Fallout lore keystone was borne of stylistic concerns: the thirteen "commonwealths" ...
Fallout 1 lead Tim Cain says the marketing department wanted him to make it real-time 'because of Diablo,' but he got them to back off when he told them how much it would cost.
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