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Enhancements to the OpenGL application programming interface will mean faster rendering and more realistic graphics in conjunction with the latest graphics hardware, according to SGI, which has ...
The open source Java Binding for OpenGL (JOGL) project introduces hardware-supported 3D graphics to Java programs running on Solaris, Linux, Windows, and Mac OS X platforms.
The graphics library, an alternative to Microsoft's DirectX, gets new features designed to add razzle-dazzle to PC games.
AMD has just announced wide-ranging support for OpenGL 4.1 for Windows 7, Vista, XP and Linux across select ATI FirePro, FireGL and Radeon graphics card.
OpenGL, in its various versions for mobile and desktop, is the one of the main standards for developing graphics-intensive 3D apps and games for the iPhone, Android and many consoles and desktop ...
The group claimed that by using OpenGL in their games, developers can expect a performance boost of anywhere between 7-15 times what they would see when using alternatives.
“OpenGL ES 3.1 provides the most desired features of desktop OpenGL 4.4 in a form suitable for mobile devices,” said Tom Olson, chair of the OpenGL ES working group and Director of Graphics ...
AMD’s Robert Hallock confirmed on a blog post that Mantle had, for the most part, been turned into the Khronos Group’s Vulkan API that would supersede OpenGL.