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Mozilla worked with Unity to bring content to the Web using only standards-compliant APIs and JavaScript. Their approach uses Unity’s IL2CPP runtime to convert all in-game scripts to C++.
Mozilla and Unity today announced that Unity 5, to be released later this year, will include an early access preview of a version of the 3D engine that supports WebGL and asm.js, enabling plug-in ...
It's been a busy 24 hours for Mozilla, as the browser maker has showed off upcoming WebGL exporting in Unity 5.0, a new version of Firefox has appeared, and it has detailed a new canvas inspector ...
Namely, Unity’s WebGL deployment support will be free of charge for both free and Pro users. You’ll be able to build a game in Unity’s engine and push it to the web without paying them a dime.