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在当地时间周二,Unity发布了一份公告,表示要向游戏开发者收取额外的费用。Unity引擎主要由Unity Editor和Unity Runtime两部分组成,顾名思义,Unity Editor是给开发者创作用的,而Unity Runtime则是在玩家终端上运行的代码。在公告中Unity表示,Unity Runtime每月的下载量能够达到“数十亿次”。
时隔一年,游戏引擎供应商Unity推出的Runtime费用政策被宣告废止。 9月12日,Unity宣布,这项根据游戏安装数量计算的“人头费”被即刻废止。与此同时,Unity宣布调整各个版本的收费政策,Pro和Enterprise的订阅价格将上调,而Personal的免费范围将扩大。 2023年 ...
Unity, the company behind the popular game engine of the same name, has officially canceled its runtime fee — a controversial move introduced last year that outraged game developers. In a Unity ...
Unity has made the announcement the entire games industry was waiting for – it has announced that its Unity Runtime Fee has been cancelled, effective immediately, for all game makers. The news was ...
Unity宣布他们已经废除了争议性的Runtime费用,该费用于2023年9月引入,定于1月1日开始收取。Runtime费用起初是打算根据使用Unity引擎安装游戏的次数收取版权费。 2023年9月晚些时候,该公司部分收回了计划,称Runtime费用只适用于订阅Unity Pro和Unity企业版的用户,不 ...
Unity has ditched a controversial fee it was charging game developers. The game engine maker says it’s focusing on its seat-based subscription fee (i.e. an annual payment for each person using the ...
Unity has cancelled its runtime fee after "deep consultation" with its "community, customers, and partners." Last September, Unity announced it would impose a Runtime Fee on every install of a Unity ...
Unity has finally backtracked some of the policies related it the Unity Runtime Fee announced last week following a wave of backlash from game developers. While the Runtime Fee isn’t completely going ...
Unity president and CEO Matt Bromberg announced the company has cancelled its runtime fee. Unity Personal will remain free and will be doubling the current revenue and funding ceiling from $100,000 to ...
Unity has unveiled its planned changes to the controversial Runtime Fee policy that would charge developers fees on a per-install basis. Unity Create president Marc Whitten detailed the changes in a ...
Unity revealed that the company has no plans to charge developers for using the Unity Personal plan and any games built on Unity Personal will not have a Runtime Fee. Games developed in Unity Personal ...
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